🤠 TOO MANY THINGS TO FIT IN AN ACCURATE TITLE, ENJOY! 🤠


<aside> 🎩

Hello folks, Arno here! In this devlog, we’re talking about new systems, difficulty, replayability, reworks, as well as a lot of new cool visual things to look at while we’re preparing for our Halloween update!

⚠️ Everything below is WORK IN PROGRESS and might not ship as shown. We’re still cookin’ for now! ⚠️

</aside>


🃏 JOKERS CHOICE!

A small change, but one that feels BIG! The pool of Jokers keeps getting wider, which means your chances of landing one that fits your build keep going down. Since melee and gun weapons often have their own specific Jokers, it happens more and more that a Joker is completely useless to you, and has to be either broken down for Uranium or swapped at the Refiner. Well, you’ll now get to choose between 2 Jokers every time one drops!

Design and implementation by @Spinker

Design and implementation by @Spinker

Obviously, having more choices also means that you’ll more often have a build that fits you, and thus the game will be easier in general. Well, don’t worry, difficulty is also a big topic of this devlog and of the next update! Let’s go to the second topic ⏩


⛈️ DISTURBANCE SYSTEM - DIFFICULTY / REPLAYABILITY

We’ve been wondering about the current state of the difficulty in Far Far West for quite some time, and considering we have a diverse range of players, everybody has a different opinion on what the difficulty should be. Before making any change, we thought it was wise to ask you on different platforms whether you felt Far Far West needed to be more difficult. The poll answers as well as discussions that ensued were extremely interesting, and just as planned, pretty much everyone wants something different. We are also aware that a big part of our community is made of casual players who do not follow us on socials, and that, being casual players, they would probably lean towards not wanting the game to be harder. We’re taking this into account too! So how do we please everyone? We can’t. But we’ll do our best to make as many people happy as possible!

Discord vote

Discord vote

Reddit vote

Reddit vote

Twitter vote

Twitter vote

Both a replayability and difficulty system at once, the Disturbance system will arrive with the next update! Disturbance will take into account what you accomplish on the map, and at some point will apply a modifier to your game. What, you thought the Overseer was just sassy and not doing anything all this time, just waiting for his minions to be defeated? He was preppin’ his modifiers, indeed!

Modifiers will be separated into two categories, “Easy” and “Hard”, and the modifiers that are applied will be based on the difficulty of the mission selected and the tier of Disturbance reached. In practice, the higher the difficulty you choose, the harder the modifiers you get. This allows us to make sure the base difficulty of the game is not impacted too much at any difficulty level, while still adding a ton of replayability for everyone. Along with the Joker choice coming in the next update as well, we believe this increase in difficulty is going to balance itself out and make most people happy!

Thanks to everyone who participated and shared modifier ideas in our Discord, we read everything and a bunch made their way into the game!

Disturbance & modifiers can be tracked next to your minimap

Disturbance & modifiers can be tracked next to your minimap

Gary’s modifier. He’s Gary. Programmed by @Spinker

Gary’s modifier. He’s Gary. Programmed by @Spinker

Farmyard modifier. They’re bad chickens. Programmed by @Spinker

Farmyard modifier. They’re bad chickens. Programmed by @Spinker

Still, this update on difficulty is not enough of a challenge for a bunch of people, and we hear ya! At this stage, we’re still considering adding a new difficulty level above Nightmare that would be extremely difficult and unfair, and not supposed to be played by most people. The goal of this difficulty would be to offer a real challenge to the best Far Far West players, without touching all the other difficulties, and therefore all the players who already find the game hard enough. Stay tuned!

This is the first step towards end-game content, but definitely not the last!


☠️ CRYPTIC BOSSES REWORK